Scratch 2.0 Game Development HOTSHOT
Sergio van Pul Jessica Chiang更新时间:2021-07-19 18:17:28
最新章节:Indexcoverpage
Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Support files eBooks discount offers and more
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Chapter 1. Blowing Things Up!
Mission briefing
Creating a new project
Starting scripts
Adding targets
Creating a parabolic shot
Creating a landscape
Mission accomplished
Hotshot challenges
Chapter 2. Beating Back the Horde
Mission briefing
Creating a background
Creating enemies
Creating cannons
Fighting back
Increasing the horde
Adding a base
Limiting resources
Winning the game
Mission accomplished
Hotshot challenges
Chapter 3. Start Your Engines
Mission briefing
Drawing a racetrack
Creating a kart
Building keyboard controls
Using a collision mask
Dealing with collision events
Adding a second player
Finishing the game
Mission accomplished
Hotshot challenges
Chapter 4. Space Age
Mission briefing
Starting with the starter project
Adding scripts to Spaceship
Updating enemy sprites
Adding scripts to Spaceship Ammo and Enemy Ammo
Adding scripts to Shield and Shield Life
Meeting your Game Manager
Adding levels – three simple steps
Mission accomplished
Hotshot challenges
Chapter 5. Shoot 'Em Up
Mission briefing
Creating a player character
Creating an enemy
Adding enemy patterns
Shooting those baddies!
Creating background images
Using parallax scrolling to simulate depth
Adding scores and power-ups
Tweaking and balancing
Mission accomplished
Hotshot challenges
Chapter 6. Building a Worthy Boss
Mission briefing
Sending a message
Adding a test script
Creating the boss
Creating attack pattern 1
Creating attack pattern 2
Creating attack pattern 3
Making the boss more impressive
Defeating the boss
Mission accomplished
Hotshot challenges
Chapter 7. Creating a Level Editor
Mission briefing
Planning the level map
Drawing the level tiles
Preparing the tiles in Scratch
Creating a level generator
Creating a character
Creating a goal
Adding a bomb item
Adding the bomb effects
Mission accomplished
Hotshot challenge
Chapter 8. Dungeon Crawl
Mission briefing
Adding a knight
Adding a ghost
Creating a sword
Creating a bow and arrow
Tying up loose ends
Mission accomplished
Hotshot challenges
Chapter 9. Hunger Run
Mission briefing
Understanding scrolling
Adding scripts to the brick sprite
Adding scripts to the food sprite
Adding scripts to the player sprite
Adding scripts to the Game Manager sprite
Tweaking the game
Mission accomplished
Hotshot challenges
Chapter 10. Sprites with Characters
Mission briefing
Building the robot wireframe
Coloring it metallic
Performing final adjustments
Animating
Parting with a few tips
Mission accomplished
Hotshot challenges
Appendix A. The New Scratch Interface
Mission briefing
Website overview
Creating an account and logging in
The Scratch editor layout
Creating and importing sprites
New script block categories
Saving and loading projects
Sharing the backpack feature
Some benefits and drawbacks of the new Scratch interface
Index
更新时间:2021-07-19 18:17:28