封面
版权页
Credits
About the Author
About the Reviewers
www.PacktPub.com
Support files eBooks discount offers and more
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Chapter 1. Getting Started with Construct 2
Downloading and installing Construct 2
Coding in Construct 2
Summary
Chapter 2. Inputs and Controls
Getting started with inputs and controls
Summary
Chapter 3. Variables and Arrays
Introducing variables
Declaring variables
Variables in JavaScript
Variables in Construct 2
Introducing arrays
Adding an array in Construct 2
Checking an array's properties
Summary
Chapter 4. Game Mechanics
Introducing game mechanics
Game mechanics in Construct 2
Summary
Chapter 5. Making a Simple Shooter
Starting the project
Controlling a sprite with the keyboard
Organizing the event sheet
Adding mouse controls
Adding the enemy
Destroying the enemy
Adding a spawner
Summary
Chapter 6. Making a Tower Defense Game
Starting the project
Creating a spawn point
Laying out the level
Setting up the turrets
Adding enemies and projectiles
Rotating the turret
Firing the turret
Setting up the path for the enemy
Setting up an enemy wave
Summary
Chapter 7. Making a Puzzle Physics Game
Starting the project
Adding functionalities
Rotating the cannon
Creating a cannonball
Adding physics
Adding the blocks
Designing our level
Tracking the score
Adding text objects to the HUD
Finalizing the game
Summary
Chapter 8. Exporting Your Game
Exporting games in Construct 2
Setting up a Dropbox account
Exporting to an HTML5 website
Uploading and sharing a game with Dropbox
Other places to export your game
Summary
Appendix A. Where to Go from Here
Index
更新时间:2021-12-08 12:45:48